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Introduction to C# Programming and Unity

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Introduction to C# Programming and Unity

Computer programming is really fun in general, and programming games is even better!

University of Colorado System Online Course Highlights
  • weeks long
  • 5-10 hours per week
  • Learn for FREE, Ugpradable
  • Self-Paced
  • Taught by: Dr. Tim Chamillard, Associate Professor, Computer Science
  • View Course Syllabus

Online Course Details:

This course is all about starting to learn how to develop video games using the C# programming and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment.

This course doesn’t assume you have any previous programming experience. Don’t worry if you’ve never written code before; we’ll start at the very beginning and work our way up to building small games by the end of the course. Throughout the course you’ll learn core programming concepts that apply to lots of programming languages, including C#, and you’ll also learn how to apply those concepts when you develop games.

Caution: Beginning (assuming no prior programming knowledge) is not the same as easy (not hard to do). Learning to program IS hard to do, especially since this course is essentially the first half of a freshman-level college course. Meeting the course challenges while you master the material will be rewarding to you, but doing that will require hard work and maybe even a few expletives along the way.

  • Module 1: Write your first C# console application and Unity script and learn how we store data in our programs
  • Module 2: Learn how we use classes and objects to implement our code
  • Module 3: Learn the basics of Unity 2D games and discover how we make decisions in our code
  • Module 4: Get and use player input in your Unity games
  • Module 5: Complete final peer review and take “Final Exam” “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.

Take This Online Course